CanGames Completed

May 21, 2012 in Island Three Productions, Lunar Reckoning 69

CanGames Demo Spread

A successful run at CanGames has been completed, and more will be released in the near future. Teamwork and Maneuvers were the key to victory for the players in this scenario, which will be released alongside the full version of this booklet soon!

This booklet is designed to be printed as a duplex from ordinary 8.5×11 sheets, as will the GM’s booklet. The character sheets delve into specific rules for the weapons each player has, while the booklet provides the rules of play.

As stated before, the previous Beta will remain free, while new updates will be given to current playtesters for their campaigns, and the Quick Start will be available for download under a Creative Commons licence. Print on demand options are also a possibility! Stay tuned.

CanGames Demo, Quick Start

May 3, 2012 in Island Three Productions, Lunar Reckoning 69

CanGames Demo - Sunday, May 20, 2012

It’s confirmed! Lunar Reckoning 69 will be making an appearance at the Ottawa, Canada-based convention CanGames on May 20, 2012 in the 9 AM time slot. A four hour demonstration game for five players, this demo game will consist of an original adventure known as “Hull is Burning” – taking place in the Gatineau region of Quebec, players will get to test out different APU builds and get to experience a full range of tactical options, Personal Skill challenges, and enemy forces. New rules are being used for this demonstration, which include new build options and offensive and defensive capabilities.

With this announcement comes another. After the CanGames demo, a new Quick Start version of the game will be released! This will form a preview for the changes to come and be the primary method of release from now on. The old beta, currently available in the forums, will receive a few updates and remain freely available. As for the future, well…only time can tell, and future plans will have to remain a secret for the moment.

Don’t know about the game? Click the link below to find out more.

Read the rest of this entry →

APU-01 Warrior (WIP Render)

April 25, 2012 in Island Three Productions, Lunar Reckoning 69

A preliminary volume render of the APU-01 Warrior. Scale is around ~3.5 metres. Further information will be forthcoming soon.

Movement & Range System Released – Beta 2.5 Plus

February 18, 2012 in Island Three Productions, Lunar Reckoning 69

Movement & Range has finally arrived! This new system makes Initiative truly a resource, as it is now spent to move as well! Weapon ranges round out the release, with different weight classes having different effective ranges, giving new tactical depth in both the construction and the combat stage. Other additions:

  • New section on APU Variants, to help the GM plan encounters.
  • Updated Excel Autocalculator.
  • One new Magus and a full statblock for another.
  • A mockup image for mecha color schemes!

The new system is available in the forums, both a smaller update package and a larger package designated Beta 2.5 Plus. Happy gaming, and expect even more from Island Three Productions soon!

New Layout Version Release – Beta 2.5

January 6, 2012 in Island Three Productions, Lunar Reckoning 69

Beta 2.5 of Lunar Reckoning has now launched, with a brand new PDF layout! This new book is in full color, and is fully bookmarked for your convenience. Here are the highlights:

  • A new full color layout, with all chapters in one fully bookmarked PDF.
  • A prototype version of the new Personal Skill system.
  • New stories (now Profiles).
  • The Excel autocalculator has been included in the package, along with some logos and (bad) sketches!

Beta 2.5 is available in the forums upon registration. Enjoy the new release!

Profile 05: Black Color

January 5, 2012 in Island Three Productions, Lunar Reckoning 69

It was good to be the boss.

The Wastelands of Phoenix had a long history of conflict, stretching all the way back to the Arizona Insurrection. Today, here, it was occupied by several armed gangs carving out a piece of the desert and preying on the goods coming in and out of the megacity. And soon enough, those ‘several’ would be ‘one’.

They were the Wasteland Rangers, one of the newest gangs of the mesas, and he was their leader. A tough son of a bitch, if you asked him. Staging a coup against the Wings of Flame, he had spent a year biding his time and building up mechs to be able to take on the larger forces. On top of the usual Chickenwalker forces he had a few Sportwalkers, VTs, a couple of choppers, and his own personal pride and joy – a shiny new Warrior, fully equipped with an old-fashioned heavy rifle.

He loved this damned gun. It had a nice long stock to keep the shots stable, a custom underbarrel targeting module, a chrome-lined bore, and a heavy autobolt feed system. It was so powerful, in fact, that it had to use old-style brass cartridges just to handle the force of the gunpowder! The new ventilation in the back of his warehouse showed just how good this thing was. Once they captured a few more mechs and showed that they were serious contenders, nothing would stop them. Read the rest of this entry →

Welcome to Island Three Productions!

March 4, 2011 in Island Three Productions, Lunar Reckoning 69

Welcome to Island Three Productions! This blog will serve as a home base for the production of Lunar Reckoning 69. Lunar Reckoning 69 is a mecha-based roleplaying game currently in the process of playtesting, in which you play a mercenary known as a Magus in a futuristic world using advanced weaponry. Beta 2 is being released soon, alongside the new discussion board for the game. Watch this space!